4. The Elder Scrolls Online (2014)
The Elder Scrolls Online was Bethesda’s attempt at making a World of Warcraft-style multiplayer online game. Although the game received lukewarm reviews, and as is typical with Bethesda’s games, was a bit buggy at launch.
And while Bethesda’s single player RPGs let gamers feel all-powerful in the game’s universe, interacting with a ton of players online felt a bit odd in The Elder Scrolls Online. This is because other players could kill a quest’s final boss without you hitting it once. Or characters you might need to talk to receive a quest could walk away, because another player just talked to him or her.
The game has improved substantially since its launch, though, after the game saw a console release in 2015, and Bethesda ditched The Elder Scrolls Online’s monthly subscription fee. And new content packs, like a recently released one which adds the Thieves Guild to the game, have finally turned this game into one of the best multiplayer role-playing experiences available.