Dead Space fans were ecstatic last month when Electronic Arts (EA for short) announced that a Dead Space remake was in the works.
For those not in the know, Dead Space is one of the best survival horror games ever made.
Released in 2008, the game took place on a giant spaceship out in space. Playing as an engineer named Isaac you had to fight for survival against terrifying alien creatures known as the Necromorphs, which could only be killed by dismembering them.
Suffice to say, aside from being one of the best survival horror games of all time, Dead Space is also one of the most violent video games you can play too…
Either way, and despite the fact that Dead Space has held up pretty well since its release 13 years ago, EA has decided to begin production on a remake, which currently has no release date attached to it.
What we know, though, is that some of the key people behind the remake are former Ubisoft employees, and pretty high-profile ones at that.
For starters, there’s Eric Baptizat, who’s game director for the Dead Space remake as VG247 reports.
Baptizat joined Motive Studios (or EA Motive as the team behind the Dead Space remake is also known) this April, and had previously been at Ubisoft for a whopping 16 years. He’s been lead designer of major Assassin’s Creed games like Assassin’s Creed Unity and Assassin’s Creed IV: Black Flag. He was also game director for last year’s critically acclaimed and best-selling Assassin’s Creed Valhalla, which was set in 9th century England and cast players as a Viking warrior.
Aside from Baptizat, there’s Roman Campos-Oriola. The guy was behind Ubisoft’s fighting game For Honor (as creative director) for years. Campos-Oriola was also lead designer for the French company’s first-person Red Steel games for the Nintendo Wii, and also for their Ghost Recon: Future Soldier game.
Like Eric Baptizat, Roman Campos-Oriola made the jump from Ubisoft Montreal, which like EA Motive is a Canadian studio too.
These are not the only Ubisoft people to have joined EA Motive to work on the Dead Space remake, and others like Philippe Ducharme (who was associate producer at Ubisoft for games like Assassin’s Creed III) has also joined Motive. Ducharme is senior producer for EA’s upcoming Dead Space game, part of a dev team which also includes former BioWare employees.
Aside from these, there are also developers who’ve worked on the Batman: Arkham games, Shadow of the Tomb Raider, and EA’s own Star Wars games such as Star Wars Battlefront II and Star Wars Squadrons.
And with so much talent on board you would expect EA Motive to deliver a high-quality Dead Space remake, which according to the company aims to “offer a deeper and more immersive experience”.
Built using EA’s Frostbite engine, this will only be available on PS5, Xbox Series X/S and PC, skipping last-gen consoles entirely. At least this will allow EA Motive to deliver “jaw-dropping visual fidelity”, while improving gameplay and also “staying true to the original” as the studio claims.
The teaser trailer shown during EA Play Live 2021 show (see above) is suitably creepy and atmospheric, so let’s hope that EA is able to deliver a Dead Space remake worthy of the original classic when it hits shelves sometime in the future.