3. Landscapes and architecture
When Skyrim came out in 2011, it certainly was one of the best-looking games available. And the game’s mountainous landscapes, dense forests and winding rivers were truly memorable. The architecture was also great, with grand palaces such as the one in the town of Whiterun and impressive statues such as the one seen at the shrine of the goddess Azura.
The Witcher 3 on the other hand, is certainly a good-looking game, although the visuals are not as magnificent as many people expected. The game starts out in the rural town of White Orchard, and while it certainly is a pretty place, it does not evoke the same sense of wonder as Skyrim’s starting locations. And while the towns, castles and forts of Temeria in The Witcher 3 are well realised, they don’t quite match the architecture seen in Bethesda’s game.