4. Demon’s Souls
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And this surely was a punishing game, arguably even harder than its follow-up Dark Souls. Blame the lack of checkpoints, which meant players often had to get to the end of an area and defeat a boss in a single sitting. Plus, there were devious traps and soul-crushing bosses like the Maneater and Flamelurker to defeat. Its “World Tendency” mechanic was also cruel: killing NPCs by accident would make enemies harder to beat (but the rewards would also be greater), making playing through Demon’s Souls a truly grueling journey.
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Next: 3. Nioh